00:00
00:00
AlvissEdgehart
Small time Writer who will write for games and other projects. Best at world building.

Age 34, Female

Lakewood, OH

Joined on 4/7/10

Level:
5
Exp Points:
196 / 280
Exp Rank:
> 100,000
Vote Power:
4.17 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
4
B/P Bonus:
0%
Whistle:
Normal
Trophies:
1
Medals:
200
Supporter:
2m 3d

Join my game making team!

Posted by AlvissEdgehart - August 8th, 2011


If you are a experienced concept artist, game designer or a programmer we need your help in making a awesome game called "Troll King" It's a board game that centers around "icons" and "battling". But i think this will pretty much cover everything in the game's gameplay.

Getting Started: There are 5 maps each with many spaces on them. These spaces make trails to different maps. Each space itself is a board that you must beat before you can go onto the next space. To beat each board you must go around the board once, almost immediately after you pass the starting point of the board you will be taken to a battle area where you must face the boss of that board. The boss will take on the same appearance as your opponent so you will know what you're going to fight as soon as you complete the board.

Multiplayer: So far there is no multiplayer as this would probably be best as a one player game. Most likely because we have one fight the other once they complete the board. I may be able to squeeze in multiplayer IF and only IF we decide to get rid of the battle system. The goal in that case would be to collect the most coins when rounding the board twice.

Saving: I'm not a programmer or at least one that can use coding, but i do know that saving will be included in here somehow.

Movement: Roll 1 die per turn and go the number of spaces accordingly. You may choose to go down other paths depending where you are on the board.

Spaces: Blue spaces give 10 coins, Red Spaces take away 10 coins, Gold Spaces give treasure chests and are usually filled with lots of coins or a good icon, Green spaces are where the "Treasure Troll" resides and he'll give a trivia question and if you get it right he'll give you a prize (that being coins or a great icon) if you get it wrong he'll take away half of the amount of coins you have, White spaces are where you shop for icons using your coins and finally purple spaces activate a turn based battle every time you step on one.

Coins: Coins are mainly used to buy icons at the white spaces but have a another use later on as the "coin catapult" where you can use the coins as ammunition in battles.

Icons: The all important icons! your basic battle equipment is kept but these icons are considered the upgrades to that and can be used in battle to slay enemies. But these icons have use on the board as well as like the "Weapon Icon" will make extra dice 2 or 3 depending on the value of it. "Armor icons" protect you from losing coins or items. "Magic Icons" now these are awesome these let you steal items or coins from your opponent. Also we have the "Medicinal icon" when used on the board it gives 10 coins by the number rolled of 1 dice. So if you got a 6 you would get 60 coins.
Also remember that if you use a icon it won't come back you will have to find a new one or buy some new icons at the shop. So yeah remember that if use all your equipment icons you'll be back to your standard equipment again.

Battling: Basic turn based rpg fighting but don't forget to equip your new items before you enter battle. (To tell the truth we're not sure if this part of the game will be included or not)

Well i hope some of you are convinced to help with this, because we could use the help.


Comments

Comments ain't a thing here.